![]() Other moves require a single tap, too: tap a card to use it, tap to switch character, tap the player icon to use their ability and tap the Rising Rush icon to use the super. ![]() The inputs are simple: swipe for movement, side flick for a quick dodge, vertical swipe for a dash/backstep, tap the screen for normal attacks, tap and hold for a ki charge and that's about it. ![]() You tap the screen to perform attacks and you're able to move about the 3D environment by swiping the screen. But that doesn't mean it won't be a fun, commute-friendly option for fans of the superb Dragon Ball FighterZ - and a decent stab at doing justice to the source material. It turns out Dragon Ball Legends is not a fighting game at all, despite the fact it has some mechanics familiar to the genre. Timing a quick dodge properly gives you the chance to land attacks unopposed. Bandai Namco, the company behind it, even mentioned plans to host tournaments. After all, it features real-time player versus player online fights, teams of three characters you can switch between at will, combos, special moves and over-the-top super attacks. When I first saw Dragon Ball Legends, the new mobile title due out this summer for iOS and Android, pop up during a Google Game Developers Conference talk on how to make money from apps (perhaps a worrying foreshadow), I thought it looked like it could be a decent, surprisingly slick fighting game based on the hugely popular anime.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |